Martijn's blog - E-Commerce, EAI, BizTalk and .NET

2004/06/30

Another BizTalk 2004 performance hint

Another BizTalk 2004 performance hint comes from TechEd 2004 as well: if you're sending multiple messages at once, wrap it in an atomic scope. This will create 1 persistence point instead of n (n being the number of messages you send). Persistence points are points at which BizTalk serializes the orchestration state into the MessageBox, draining the system from resources.

3 Comments:

  • In addition to a Send shape, what other operations in BizTalk cause a persistence point?

    By Anonymous Anonymous, at 3:40 PM  

  • Hi, please see ms-help://BTS_2004/SDK/htm/ebiz_prog_orch_rrdy.htm for more information on persistency points.

    By Blogger Martijn Hoogendoorn, at 10:35 PM  

  • Later my friends told me that if I want to play the game better I should go to earn the Perfect World Gold, so I was very quickly risen to thirty levels, and then I started to play the game alone.I go to Buy Perfect World Gold to treat myself in this game. However she was also very sad when I was hurt, she was sorry about this to me and I did not complain her at last. I was very happy and we went to earn the Perfect World Silver to equip us to become strong. Today I play the game again and I can get a lot of Perfect World money for her, I take her to upgrade and then add her experience. I have a lot of cheap Perfect World Gold and I want to give her in the game, i can have a lot of pw gold if my skills of playing the game well.

    By Anonymous Anonymous, at 1:35 AM  

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